Dragon Ball FighterZ uses loot boxes, though Bandai Namco has taken a different approach from the likes of EA by only allowing players to earn them in-game, rather than asking them to cough up real cash.
Video game stories from other sites on the web. If offline player vs. computer matches were available, more useful data could have been received by the developers, as more matches could have occurred; with or without any networking issues, human vs. computer matches can still help to identify game balance problems and exploits.
If you're not familiar with Dominique "FOX|SonicFox" McLean, then you're not familiar with one of the absolute strongest (and youngest) forces in the fighting game community. Dragon Ball FighterZ launches for those platforms and on PC on January 26.
Unfortunately, these fan service moments and attention to detail matter very little when the game doesn't work. By the time I finally entered a fight, it must have been more than 10 minutes. Thankfully, I was completely wrong on that assumption.
Bandai Namco confirmed on Twitter that they'd be opening the game up to everyone soon following the end of the most recent open beta.
These issues aren't necessarily indicative of the final release.
However, with the implementation of loot boxes in games going hand-in-hand with microtransactions, many believed that Bandai was going to go down that path for Dragon Ball FighterZ. After that, gamers will be waiting for the official release on January 26. Well now it has been extended to make sure everyone gets a chance to play it.