In brief: It's no secret that Fortnite: Battle Royale has been a phenomenal success since it launched in September a year ago, but is the free-to-play title making the kind of cash that reflects its popularity?
For some perspective, this means that Fortnite has now made more money than several of last year's highest worldwide-grossing blockbuster films, including "Jumanji: Welcome to the Jungle", Marvel Studios' "Spider-Man: Homecoming", and "Wonder Woman;" and more than double the gross worldwide earnings of the latest Star Wars flick, "Solo".
"Battle Royale", a multi-player shooter game, has attracted millions of players around the world.
As the postmortem details, every node in the matchmaking group has a list of dedicated, available servers.
However, the limited time mode closed shortly after launch, presumabely because of errors with the matchmaking system Fortnite uses. That was enough to create a backlog of queue requests, which Epic says resulted in "a feedback loop that eventually caused the system to grind to a halt".
To fix playground mode, the matchmaking service was separated into its own service cluster. That might have led some to forget that the game was originally launched in early access in July 2017, with a game mode now known as Save The World.
The Fortnite Birthday Celebration event starts on July 24, and although Epic is calling it a limited time event, it's not clear how long it will last, or how long you'll have to complete the three associated challenges. Epic's write up gives an excellent (and rare) behind-the-scenes look at some of the problems that can plague developers, so be sure to give the entire thing a read if you've got a few spare moments.