A quick save and load feature will be included in the mini consoles, and we also get the announcement of the first six games that will be included in the TurboGrafx-16 Mini package, R-Type, New Adventure Island, Ninja Spirit, Ys Book I & II, Dungeon Explorer, and Alien Crush.
Although E3 is usually focused on the future of games, Konami has taken the opportunity to revive a much-loved but often overlooked console from the past.
A multitap is also promised to be released, with Dungeon Explorer being cited as an example game. I mean with the success of Nintendo NES and SNES Classic and the excitement behind the Sega Genesis Mini it makes ideal sense.
The PC Engine was a hybrid 8/16-bit system by NEC Corporation (formerly NEC Home Electronics), designed by Hudson Soft (now owned by Konami). While it never caught on here in the states, in Japan (known as the PC Engine), it gave Nintendo a run for the money.
Its initial product reveal confirms the existence of three different editions according to worldwide region: the TurboGrafx-16 Mini in North America, the PC Engine Core Grafx in Europe (where, in France, the forerunner to modern games giant Ubisoft had managed to secure Japanese imports), and the PC Engine Mini in Japan.
According to Konami's official website for the system, the retro console comes with most of the most bells and whistles that its competitors have.
There is now no confirmed retail price nor release date announced yet for the gaming system. Which is sold separately, of course.
A debut trailer shows the PC Engine Core Grafx Mini, PC Engine Mini, and TurboGrafx-16 Mini side by side.
Meanwhile, the Japanese PC Engine Mini gets a slightly different list of games.